What do commissioning editors want to know, what do they say once you leave the room and how to leave an impression without wearing a character suit and making everyone feel awkward!
Working as creatives, we all have ideas we’d like to see get off the ground. Some of them outstanding, others genius. But developing a concept into a rich, workable product is a complex challenge. Character development, a series overview, artwork, scripts and even a pilot can play their part in a standout pitch. Our guest speaker, Jo Boag, has been taking projects from pitch to production since 2001, and will share some key insights and experiences she’s accumulated along the way.
We all have ideas, but the challenge lies in developing those ideas. Character development, artwork, scripts and even a pilot can all be part of a good pitch. Stu will be running through his exploits in this field and offering real advice to fellow creators.
Stu Connolly and Michael Drake spoke at length about the little talked about and understood process of developing an idea for animation. There’s so much great content and is a fabulous resource for the whole animation community.
This talk has the Managing Director of Australia’s leading independent animation Production Company talking about her experiences producing their latest 2 animated features.
David’s career in animation spans 25 years. He founded Ambience Entertainment in 1991 successfully producing and directing several animated productions, most notably the long-running television series Erky Perky.
David came in for a wonderfully candid Q and A with about 50 people in the audience.
He spoke about his career path, selling and funding, how profits are distributed, current and future projects and many other topics.
Here’s the audio of the event. Right click to download.
Just a warning that it’s a little rough. We weren’t really prepared to record and it’s obvious. Even my little intro I recorded at home is pretty Lo-Fi.. I’ll do better next time, I promise..